The text utils module provides a number of rich text rendering widgets to imgui. We use our UntitledImGuiTextUtils library to handle this functionality.
Enabling the module
To enable the text utils module, update your uvproj.yaml so that the text-utils key under enabled-modules is set to true like this:
name: "MyProject"
version: "1.0.0.0"
engine-version: "1.0.0.0"
enabled-modules:
text-utils: true
Then, regenerate the modules cache by running the following command:
user $ ./UVKBuildTool --generate <project directory>
After that, refresh your CMake project with cmake ..!
Next, in your source file, include the Modules.hpp header in your components like this:
#include <Modules/Modules.hpp>
Event safety
The entire module is flagged as event safe at All ready.
Learning the module
To learn more about using the text utils module, check out the UntitledImGuiTextUtils GitHub wiki.
Checking for the module
To check for the module at compile time, use the UIMGUI_TEXT_UTILS_MODULE_ENABLED macro.
Runtime checking can be done using the text_utils member of the ModuleSettings struct. More info can be found
here.
C API
The UntitledImGuiTextUtils library is bundled with its own C API. More info can be found here.