In this page, we will detail the cross-platform open module provided by our own UntitledOpen library.

Runtime checking can be done using the open member of the ModuleSettings struct. More info can be found here.

Enabling in the build system

To enable it, update your uvproj.yaml so that the open key under enabled-modules is set to true like this:

name: "MyProject"
version: "1.0.0.0"
engine-version: "1.0.0.0"
enabled-modules:
  os: true
  open: true

Then, regenerate the modules cache by running the following command:

user $ https://madladsquad.com/UVKBuildTool --generate <project directory>

After that, refresh your CMake project with cmake ..!

Event safety

The entire module is flagged as event safe at Any time.

Using the library

The library has already been documented on its own GitHub repo's wiki.

Checking for the module

To check for the module at compile time, use the UIMGUI_OPEN_SUBMODULE_ENABLED macro.

Runtime checking can be done using the open member of the ModuleSettings struct. More info can be found here.

C API

More info on the UntitledOpen library's C API can be found here. The page explains both APIs in one place.