The entry point main.cpp file is the entry point to your
application. It's automatically generated by the UVKBuildTool under the
Generated folder. It looks like this:
// This is an autogenerated file, touching it is not recommended
#include <Framework.hpp>
#include ".https://madladsquad.com/Source/Instance.hpp"
#include <Global.hpp>
#include <Renderer.hpp>
int main(int argc, char** argv)
{
UIMGUI_START(true);
PRJNAME::Instance instance{};
instance.argc = argc;
instance.argv = argv;
instance.arguments.resize(argc);
for (int i = 0; i < argc; i++)
instance.arguments[i] = argv[i];
UImGui::Utility::getGlobal().instance = &instance;
UImGui::RendererInternal renderer;
renderer.start();
renderer.stop();
}First it calls the startup macro, then initialises the instance, fills it up with the CLI arguments, sets the instance to the global class then starts the renderer.
- Home
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- Install guide
- Creating and using the UI components
- The Instance
- The Init Info struct
- Building better titlebar menus
- Textures
- Logging
- Unicode support
- Additional features
- Client-side bar
- Custom type definitions
- Memory management
- C API development
- Config files and Folders
- Interfaces
- Internal Event safety
- Customising the build system
- Modules system
- Collaborating with others
- Advanced content
- Loading dynamic libraries at runtime
- Understanding the library layout
- Compilation mode modifiers
- Supporting plugins
- Production export and deployment
- OS integration tips
- Targeting WASM
- Using a custom rendering engine:
- Using a custom windowing backend:
- Developer and contributor resources
- Misc