The entry point main.cpp
file is the entry point to your application. It’s automatically generated by the UVKBuildTool under the Generated
folder. It looks like this:
// This is an autogenerated file, touching it is not recommended
#include <Framework.hpp>
#include "../Source/Instance.hpp"
#include <Global.hpp>
#include <Renderer.hpp>
int main(int argc, char** argv)
{
UIMGUI_START(true);
PRJNAME::Instance instance{};
instance.argc = argc;
instance.argv = argv;
instance.arguments.resize(argc);
for (int i = 0; i < argc; i++)
instance.arguments[i] = argv[i];
UImGui::Utility::getGlobal().instance = &instance;
UImGui::RendererInternal renderer;
renderer.start();
renderer.stop();
}
First it calls the startup macro, then initializes the instance, fills it up with the CLI arguments, sets the instance to the global class then starts the renderer.