This library has 2 APIs: the C and the C++ API. Read both sections, as common sections are not explained twice.
Initialising and destroying the library
To initialise the library, call UOpen::init()
or
UOpen_init()
. When using a window abstraction library, this
should be called after you've created the window.
To destroy the library, call UOpen::destroy
or
UOpen_destroy
. When using a window abstraction library,
this should be called before you've destroyed the window.
Opening URIs
UntitledOpen can open URIs using the default application for the given URI. Example:
("https://google.com/", ""); // C API
UOpen_openURI::openURI("https://google.com/", ""); // C++ API UOpen
You can also provide a window ID. This is only useful for X11 and Wayland. See more here.
If the link is unable to be opened, a -1
will be
returned, otherwise the function returns 0
on success.
File picking
This section starts with an introduction to the structures and enums
that are used by the pickFile
function. Read through it
carefully.
File picking operations
There are 4 file picker operations. They are represented by the
UOpen_PickerOperation
/UOpen::PickerOperation
enums:
enum PickerOperation
{
,
UOPEN_PICK_FILE,
UOPEN_PICK_MULTIPLE,
UOPEN_PICK_FOLDER,
UOPEN_SAVE_FILE};
Certain functionality may be enabled or disabled depending on the operation type you've selected.
File filters
A file filter can be used to filter by certain file extensions. They
are represented by the
UOpen_Filter
/UOpen::Filter
struct:
struct UOpen_Filter
{
const char* name;
const char* spec;
};
The name
string represents a hint into the type of
filtering that's done, while the spec
represents a
comma-separated list of file extensions. Example:
{ "Source code", "c,cpp,cc" }
The pickFile
function
To pick a file, use the pickFile
function. There are 2
definitions:
(PickerOperation op, const Filter* filters, size_t filtersNum, const char* defaultName = "", const char* defaultPath = nullptr);
Result pickFile
(PickerOperation op, const std::vector<Filter>& filters, const char* defaultName = "", const char* defaultPath = nullptr); Result pickFile
The pickFile
functions return a Result
variable. This is used to keep track of the strings that are returned
after picking a file.
They both require a PickerOperation
enum as their first
argument. Depending on the value, certain arguments passed to the
pickFile
function may be used or ignored.
The 2 implementations only differ by what argument they take for
filters. In the first case, filters are taken in a C-way using a C-style
array and a size variable. In the second case, an
std::vector
of filters is used.
Finally, the defaultPath
variable sets a default path
for the file picker. This is mostly ignored depending on the operating
system. For example, on Unix-based systems it's completely ignored.
In the C API, the first definition is used, which is named
UOpen_pickFile
. Apart from that, the result is a C result
struct that looks like this:
struct UOpen_Result
{
;
UOpen_Status status;
UOpen_PickerOperation operationvoid* data;
};
Results
C
In the C API, the UOpen_Result
struct is returned:
struct UOpen_Result
{
;
UOpen_Status status;
UOpen_PickerOperation operationvoid* data;
};
You can use the status
member to check if the operation
was successful. The UOpen_Status
/UOpen::Status
enum looks like this:
enum UOpen_Status
{
,
UOPEN_STATUS_ERROR,
UOPEN_STATUS_SUCCESS
UOPEN_STATUS_CANCELLED};
On error, or if cancelled by the user, nothing is allocated and therefore, nothing should be freed.
If you want to check the error message when an error is returned, use
the UOpen_getPickerError
/UOpen::getPickerError
functions.
C++
To get the status enum in the C++ API, simply call the
UOpen::Result::status()
function.
Picking a single file, folder or saving a file
When UOPEN_PICK_FILE
, UOPEN_PICK_FOLDER
or
UOPEN_SAVE_FILE
are used, there is only 1 directory
returned.
When the UOPEN_PICK_FOLDER
operation is set, the
defaultPath
argument is used. This is only used for
folders, where you can set the default path to save to. It can freely be
left to ""
.
Additionally, any value in filters
is unused.
C++
To get the value, use the returned C++ Result
class. You
can use the following:
Result::getPaths
- Returns anstd::vector
of file paths that will be limited to 1 element due to the operation typeResult::getPath(0)
- Returns the string
The returned strings are of type UniqueString
. This is
just a small wrapper over const char*
that adds RAII. It
has implicit conversion operators to const char*
. If
needed, it can be destroyed manually using the destroy
member.
C
When UOPEN_PICK_FILE
, UOPEN_PICK_FOLDER
or
UOPEN_SAVE_FILE
are used, there is only 1 directory
returned. Therefore, you can use the data
member of the
result struct, which you can cast to char*
.
After you've used the string, you can free it using the
UOpen_freeResult(UOpen_Result* result)
function.
Picking multiple files
When UOPEN_PICK_MULTIPLE
is set, there are more than 1
files that can be returned. For this reason, there are a couple of ways
to iterate through these paths.
C
In the C API, a for loop is used to iterate the paths like this:
for (size_t i = 0; i < UOpen_getPathCount(&result); i++)
{
const char* path = UOpen_getPathMultiple(&result, i);
("%s\n", path)
printf(path); // Frees the path
UOpen_freePathMultiple}
(); // Frees the result, which also frees the array of paths UOpen_freeResult
This can also be done in the C++ API like this:
for (size_t i = 0; i < result.getPathNum(); i++)
{
std::cout << result.getPath(i) << std::endl;
}
C++
In the C++ API, you can use the UOpen::Result::getPaths
function that returns a vector of paths like this:
for (auto& a : result.getPaths())
{
std::cout << a << std::endl;
}